Kotor 2 Thorium Charges Item Code
Dang, Master-Fett, I'm definitely way jealous right now. Sweet pictures, thank you very much for posting.Quick questions for you, if you don't mind answering.1) Are all of these robes available for X-box (with no X-box Live) users as well?
I'm not sure if you're a PC player or what (I'm assuming you are, judging by the pics), but thought I'd clarify.2) I noticed the 'Robes of the Jedi Watchmen' there in your items list. Are there robes for all classes?3) Was there any specific way you found these, or was it indeed random?4) Why in the world is Bastila in your party?! Click to expand.Hak Pad? Yup, GREAT mod. But it doesnt answer all those questions. Just how I got the robes.so starfire:1: as far as I know, all those robes are available in the normal Kotor for Xbox game.2: oops did I put that robe in there??
Thats a modded robe. The mod gives you presteige items and specific class items at specific level ups and when you gain a class.3: The few that I have found on my own, I don't remeber where they were that I found it. I want to say I found one in the Enclave but Im not certain.4: Bastilla.
Is actually my main character in the party. The guy who was showing off the robes?
Whenever I play as female, I do so as Bastilla. Because the exile's story is so similar to her story or so I imagine.So the exile apparently followed Revan to war.
So did Bastila, in a sense, during the Jedi Civil War. All the jedi think the exile turned to the dark side, well Bastila turned to the dark side. The more and more you think about it, the more perfect Bastila is for the role of the exile.
The only plothole I've ever found in it, is how the exile went to war during the Madalorian Civil War, and that she was exiled before the Jedi Civil War. Really though, more stuff makes sense than doesnt. So thats why Bastila is in my party.And atton?
Meh I just wanted a change. I found a mod for Quin Vos armor, and using that head with the Vos armor looks REAAAAALY good. Plus I've allways wanted to see one of the player heads talk! I tend to agree with Oissan on that as well, though honestly, it would definitely make for an interesting story. The Exile is female as far as canon goes afterall, but there are too many holes in the story for Bastila to be the Exile.Thanks a lot for answering my questions, Fett, I really do appreciate it.So there wasn't a catch as far as your level, what class your Jedi was or even something like having to beat the game as every combination (Sentinal/Weapons Master, Guardian/Jedi Master, Consular/Assassin, etc.) or anything like that, right? You just randomly found the robes? Honestly, this alone gives me a new vigor as far as wanting to play it again, as long as you CAN get them without X-box Live.
I know they're only robes, but still.they looked freaking sweet AND they all had some rad bonuses.Thanks again in advance, Fett, really awesome of you to take some time out to answer me. I know I'm over-complimentary, maybe that's a bit dorky of me, but oh well. So there wasn't a catch as far as your level, what class your Jedi was or even something like having to beat the game as every combination (Sentinal/Weapons Master, Guardian/Jedi Master, Consular/Assassin, etc.) or anything like that, right? You just randomly found the robes? Honestly, this alone gives me a new vigor as far as wanting to play it again, as long as you CAN get them without X-box Live. I know they're only robes, but still.they looked freaking sweet AND they all had some rad bonuses.
Kotor Item Code List
So there wasn't a catch as far as your level, what class your Jedi was or even something like having to beat the game as every combination (Sentinal/Weapons Master, Guardian/Jedi Master, Consular/Assassin, etc.) or anything like that, right? You just randomly found the robes? Honestly, this alone gives me a new vigor as far as wanting to play it again, as long as you CAN get them without X-box Live.
I know they're only robes, but still.they looked freaking sweet AND they all had some rad bonuses. Is there such a thing as truly neutral? Truly neutral means a belief that good and evil do not matter. If that were the case then there would be no need for a being to take part in the goings on of the civilization. For the game there are slections of dialogue that could run that middle path, and when they are not there you have to balance a lightside act with a darkside act. But that's not truly neutral is it?A grey jedi is simply a Force user who no longer works with the Jedi Council, it really doesn;t have much to do with floating a little closer to evil.
Your main goal on Dantooine is of course to find the Jedi Master Vrook, his name given to you by T3-M4. To do that, you'll need to first get permission from Administrator Adare inside Khoonda (the old Matale Estate from the first game) to venture into the Enclave Sublevel as a salvager and see what you can find. While there, you'll meet the Disciple who will give you details about Master Vrook and when you finally find him, learn of the imminent mercenary attack on Khoonda. You can then help the mercs (Dark Side) or defend Khoonda (Light Side) as the last thing you do on Dantooine.1 - ExitExit to. As soon as you step off from the Ebon Hawk, Dillan gives you a heads up on the happenings of the area, if you inquire. After your conversation, she leaves the landing pad area and you can then find her near the exit/entrance to Khoonda at #4.2 - Pato Ado, Pazaak Shark & MerchantYou can buy cards from him or play a game of high stakes Pazaak for 250+ credits a game.
Win enough games from him, and he'll offer you a random rare armor upgrade on subsequent wins.3 - Akkere, Droid MerchantApart from being a droid merchant, he also sells the HK Control Cluster, useful to restore HK-47 if you did not already pick it up on Telos. Later, when preparing for an attack on Khoonda, if you search one of the defense droids in the droid station at, you'll come across a hydrospanner belonging to him. Return it, confront him about stripping the parts for resale, and you can ask him to join the militia as payment. You may also blackmail and/or turn him in.Akkere also has Thorium Charges, useful for two spots in the game, one on Dxun and one on Korriban.
After finding his hydrospanner and confronting him, you can either kill him for them, or buy them when asking him to join the militia (not worth it IMO).4 - ExitExit to. Standing next to the door is Dillan, who you can recruit if you're trying to get others to join the local militia later.5 - ExitSto by using the north door, and to by using the eastern garage door. From the inside. a) If defending Khoonda from the mercs prior to the attack:After accepting the quest from Zherron, head to the northern security door and lock it down tight to complete Zherron's objective. You can also open it using programming spikes to loot the massive amounts of items inside at. Opening it is my advice, regardless whether you are playing Light or Dark. b) If siding with the mercs prior to the attack:After siding with Azkul, head to the northern security door, open it, enter and loot the huge array of items and weapons inside at.
This will allow the mercs better access to Khoonda.6 - Saedhe & Crash SiteHe's looking for lost atmospheric sensors. Head into the Crystal Cave at and search the rubble near the entrance. You'll find three sensors. If Bao-Dur is in your party, he will open them and you'll learn of the surveillance by Zherron. a) After you have the atmospheric sensors:If you previously talked with Berun Modrul, Zherron's second in command in Khoonda, he's looking for evidence against Zherron.
You can either turn these into Administrator Adare and have Zherron replaced, or give them to Saedhe for a sizeable reward of 3,000 credits, 4,000 with persuade. Whether you're light or dark side I'd recommend selling them to Saedhe, as it turns out Zherron's got good reason for surveillance and Berun Modrul is actually wrong about him.7 - ExitExit to. I'd recommend against coming here until you speak with Zherron inside Khoonda for a quest, and Saedhe at #6.8 - ExitExit to.
If you've been roughly following the walkthrough's order, then after the Crystal Cave and returning to Saedhe for a reward, you can take this exit to the Courtyard on your way to the Enclave.9 - Exit.10 - Azkul, Mercenary LeaderAzkul will only be here after you've been to the Jedi Enclave and subsequently, the Crystal Cave. a) After Vrook:As soon as you exit, Azkul will be waiting here with a group of mercenaries. For influence with Kreia and a good option for both Dark & Light Side players, lie that you'll be back after helping him prepare for his attack. Beware if this is your first planet. If you do not lie and go against Azkul, you'll face your toughest battle yet, that of six tough mercenaries at once.
If on the other hand this is not your first planet after Telos, you likely have nothing to worry about from them, but be cautious.If you bluntly say you aren't helping him, save your game the moment battle starts and then equip melee shields and stimulants on all your party members. Toss a few grenades at the mercs and enter melee.
Use every combat option that will help in the battle, as you'll likely need it if fresh from Telos. b) Helping Azkul (Dark Side):Note: after sabotaging the Khoonda defenses, if you come back to Azkul and tell him to begin the invasion, you will immediately fight Jedi Master Vrook. If this is your first planet, he can be extremely difficult without a way to sipher his energy bit by bit. Fortunately, when you fight him there are ways to stop, heal and recover. Also, if you want to help Azkul but not fight Master Vrook right now, simply sabotage the area and then talk to Zherron in Khoonda, who's now standing by Adare. Tell him you're ready to finalize battle plans, and subsequently, when battle begins, tell Azkul it doesn't matter whether Adare lives or dies. Then you will not have a battle with Vrook, unless of course you already did in the Crystal Cave.
In that case it makes no difference; you're fighting Vrook regardless of who you side with. Now on with his quests.He'll want a couple things done before the invasion: sabotage the defense turrets and disarm the mines. You can find the defense turret control console inside Khoonda at. Simply program it to fire on the militia (or deactivate it if already activated) and your goal is complete. Second, disarm the mines at #11 and #12. This will make it easier for more mercenaries to break through the defense. Additionally, you can reprogram the droids using the console in the droid storage area to support the mercenaries.When preparations are made, as mentioned above, either return to Azkul and tell him he can begin his invasion or tell Zherron.
If you return to Azkul, you'll find yourself at battling Jedi Master Vrook. See the link for details. And if you tell Zherron, see.11 - MinesThese will only be here after you've met with Vrook. If you're Light Side and helping the militia against the mercs, add a few mines to the others here when you are preparing Khoonda's defense. If you're Dark Side, disarm them for the mercenaries.12 - MinesThese will only be here after you've met with Vrook. If you're Light Side and helping the militia against the mercs, add a few mines to the others here when you are preparing Khoonda's defense.
If you're Dark Side, disarm them for the mercenaries.